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Here to return the favour :)

I think the concept and atmosphere of this game is quite good, very interesting take on the theme. Unfortunately there were several issue that made it hard to actually enjoy and meet the game on its terms so to speak.

It was unclear what I needed to do, the dialog keeps throwing new information at me when I’m still trying to process the previous info or explore. The timing the information came it also felt a bit unnatural. It was also hard to find the info sometimes, I understand I need to align the solar panel, but how do I know what to align it too? And how do I know if succeeded in scrubbing the air? I like the UI being diegetic but because you’re throw in it gets confusing. 

The game Unsorted Horror has a similar gameplay loop of doing stuff under stress and they get around it by having you do the first time without stress so you understand the possible actions.
Maybe have the station fall apart on your second day of the job?

Movement was nice and intuative but i wish i could rotate my view.
Also sometimes you seem to flip around for now reason but bugs be bugs

Clearly these issues could be ironed out with more time!

I gave the player no option to rotate to make the experience more disorienting. But otherwise i totally aggree with you on every point. At least i have a clear goal of what to improve next time. Thank you for the review!

I think subtitles would be nice, also when the game tells me something is running low there is no visual indication so idk what exactly is going on, but the vibe is really nice and movement feels controlled enough while still being floaty

Thank you for the review! On one hand i didn't want any UI elements taking you out of the atmosphere and also movement and checking gauges is a bug part of the game. On the other hand i totally understand and i should probably have had to look for some cleaver middle ground. The subtitles i wanted to add i just ran out of time : (